Methodology — Quanteta GPU Performance Index

This page describes how we collect, process and compute our indices. All indices are calculated metrics derived from public specifications — never editorial opinions, predictions or purchasing advice.

Last updated:

Calculated from published specifications — a Quanteta index, not measured FPS / benchmark results.

What these indices are (and are not)

Every number on this site is a Quanteta index calculated by formula from a GPU's published specifications (FP16/FP32 throughput, memory bandwidth, clocks, TDP, core counts). They are not measured benchmarks: no game was run, no FPS or render time was recorded. Like Walk Score or an Elo rating, each index reduces published data to a clean, comparable 0-100 scale via a documented, reproducible formula. We publish every formula below so the numbers can be audited and recomputed.

Indices

Five calculated 0-100 indices, normalized across the whole dataset. Each is a transparent formula over published specifications (compute throughput, bandwidth, clocks, TDP) — analytical indices, not measured game/render benchmarks, and never an editorial opinion.

Overall Performance Index (QOV)
Composite 0-100 index calculated from published specifications — not a measured benchmark. Weighted blend of Compute Strength (30%), Graphics Index (30%), Power Efficiency Index (20%) and Memory Bandwidth Density (20%), normalized across the whole dataset.
Compute (AI) Strength (QAI)
0-100 index for AI and compute workloads, calculated from specs (not a measured benchmark). Derived from FP16 throughput (45%), memory bandwidth (30%) and tensor-core count (25%). Cards with under 8 GB VRAM score 0 on this axis.
Graphics Index (QGP)
0-100 index for graphics / gaming workloads, calculated from specs (not a measured benchmark). Derived from texture rate (35%), pixel rate (25%), memory bandwidth (25%) and boost clock (15%).
Power Efficiency Index (QWP)
0-100 index measuring FP32 throughput per watt of TDP, calculated from specs (not a measured benchmark). Higher means more compute per watt.
Memory Bandwidth Density (QME)
0-100 index measuring memory bandwidth relative to VRAM capacity and bus width — i.e. how dense the memory subsystem is, not overall capability. Calculated from specs (not a measured benchmark). By construction this favours cards with narrow, fast memory and small VRAM, so some older / console GPUs rank highly here. Use it for memory-subsystem analysis, not as a performance ranking.

Exact formulas

A GPU is indexed on a given axis only when all inputs for that axis are present; otherwise the axis is omitted rather than imputed. The short codes (QOV, QAI, QGP, QWP, QME) are compact column labels for the indices named above.

Percentile ("top X%")

Each index on a GPU page is shown with a percentile such as "top 1%". The population for a given axis is every GPU in this database that has an index on that same axis — not a time-windowed or vendor-filtered subset. As of the current build that is 2455 GPUs for the Overall Performance Index (QOV) axis, 721 for Compute/AI Strength (QAI) and 2435 for the Graphics Index (QGP). "Top X%" means the GPU's index is at or above the (100−X)th percentile of that population. Counts shift as the dataset grows.

Data Sources

GPU Data
RightNow GPU Database — public GPU specifications dataset.

Update Frequency

Collected periodically via automated collectors. Pages are regenerated only when underlying data changes. The "Last updated" timestamp reflects actual data changes, never cosmetic edits.

Data Quality

Limitations & Caveats